HERMAN

UNFINISHED (This document is a working draft. Everything is subject to change and is not final canon.)
(PUBLICVERSION1.1.0)
(AUTHOR NOTES: Story is completely unfinished, extras has been improved, i’ll probably use this as a mini changelog of sorts)


This story assumes you know what G&B, or Guts & Blackpowder is, and at the very least, some lore of it. Not everything, but if you need a refresher, I would recommend watching a youtube video on the story of G&B is, or reading through the Official Lore.

I would recommend reading this in a markdown editor, or something that formats this correctly. Prepare for a long story! (if read on ao3, you need not worry of formatting)

(NOTE: Ctrl+F to check for all notes, and read them over or delete them)


It all starts with this letter, sent to Horse Guards…


To: The Office of the Commander-in-Chief, Horse Guards, Westminster
From: Lt. Col. Edward Hawthorne, Acting Liaison Officer to the Midland Militias
Date: 2nd July 1815
Subject: Birmingham Loss of Contact & Request for Reconnaissance and Reinforcement

Sir,

I write with urgency concerning the situation at Birmingham. During the past week, communication with the Warwickshire and Staffordshire militia detachments has become unreliable and in several cases has ceased entirely. Multiple mounted couriers dispatched from neighbouring posts have failed to return. One survivor reached us only after considerable delay bearing incomplete intelligence. He reported dense smoke and fog along the approaches, contact occurring at uncomfortably close ranges, and militia elements falling back without clear lines of command. His testimony ended abruptly as he was separated from his party during an engagement on the outskirts.

Birmingham is no open field. Its foundries, narrow streets, and manufactories render it hostile ground unsuited to rigid formations and ill served by cavalry beyond reconnaissance and screening. Control of such terrain demands skirmishers, reliable command elements, and troops capable of operating independently without losing cohesion.

I therefore request authority to dispatch the following forces in ordered succession.

I recognise the strain placed upon our available forces and the necessity of retaining experienced regiments at the primary front. However, the continued uncertainty surrounding Birmingham, a city of strategic and industrial importance, presents an unacceptable risk if allowed to deteriorate without clarification. The force proposed is deliberately balanced and intended to restore contact, establish control, and determine the true scale of the crisis without unnecessary waste of manpower.

Should authority be granted, I will submit further particulars regarding command appointments, march timings, and rules of engagement upon receipt of updated intelligence.

I remain, Sir,
Your obedient servant,
Lt. Col. Edward Hawthorne
Acting Liaison Officer to the Midland Militias


The call was answered. The cavalry were sent first, to scout ahead and warn the main force of any danger, or signs of the blight. Of these men, were Captain Thomas Ashcombe, Lieutenant William Price, Sergeant-Major Robert Hale, and Corporal James Fletcher.

Thomas led, halting at finding a source of light, that being a lit candle on the ground, besides a clear road that led deeper into the town. “Hold. Right then, this road leads further in. Remember, retreat if you see anything, and for goodness sake; tell us too.” Says Thomas, as he feels his hand against a large post in the ground marking this place. James responds first, saying “Sir, if I may add… this fog. It feels… wrong. Unnatural. Am I not just fearful?” Thomas responds, saying “Aye, I feel it too, but we can’t prove anything anyways. We should just ignore it, maybe we are all just letting our fear speak.” Robert pipes in, “No, sir, I am almost certain there is something wrong here. Not even the sound of birds. Things feel… too quiet.” There is a brief silence, as it all dawns on them, only broken by the wind and their horses. “Well… lets continue on.” Thomas says, as he leads them into the road.

They go deeper, and find buildings, then the smell hits. Death, and decay. They see sparse corpses strewn across the street, and no signs of life. The corpses don’t seem to be infected. James covers his nose, and speaks first: “Bloody hell… What killed all these men? They don’t seem to be… risen.” The other men look at James, and then back again to the bodies. William responds with “Well, its good that they’re not biting chunks out of us at least.” “Well, then, if theyre not afflicted with the blight, then… what did this? Could be something worse.” Thomas says uneasily. They halt, and scan their surroundings. They find a fork in the road that seems to lead to a field, although what is beyond that is obscured by the fog, and a wide alleyway to the left that seems to lead to another road. “Right. Reconnoitre both ways. Back here in five, no, ten minutes. If we find that you aren’t here by then, we’re leaving. Lieutenant, you’re with me.”

Thomas and William detach and go down the alley, while Robert and James head down the fork in the road.


Extras!

This mostly contains extra texts outside of the lore, or fun things about this OC. May contain facts, or extra content.

There may be spoilers ahead!


YouTube music playlist, containing ALL of the canon/uncanon songclaims for his character. Don’t go to any other one than here, the spotify one is outdated. I will also provide a text version of the playlist with links and names, as an ordered list, and also provide notes on their meanings. I would recommend listening to the song first, and reading into the lyrics, before you look at the meaning.
Official Herman Songclaims/Music Playlist

Playlist Group/Guide

If you’re short on time, and wanna just listen to what I would say are the “Classics” (even though very little people know this lmao) then heres this group thing of the main songs for Herman!

Playlist Information

  1. Godsmack - Voodoo (𝐇𝐞𝐫𝐦𝐚𝐧 𝐋𝐒𝐓) - https://www.youtube.com/watch?v=CJLVMU1UM2M
    This is the MOST important song. Herman’s main songclaim, whenever you think of Herman, you should think of the feeling this song evokes as well. It is truly badass, complete peak. Absolute BLACKPOWDER. The first, and best, you can’t really go wrong with this. The All Wound Up version is better in my opinion, the metal in the chorus sounds more defined and independent.
  2. Godsmack - Voodoo [Alternative] (𝐇𝐞𝐫𝐦𝐚𝐧 𝐋𝐒𝐓) - https://www.youtube.com/watch?v=fbbWT9jB7k0
    Last year, same me! This was originally used, or some other version of it was. You really can’t go wrong with this. Contrary to Herman’s main version, or the All Wound Up version speaking technically, this one has less defined metal, in return of more inhuman/demonic lyrics, and stronger drums. Can’t say much else without repeating stuff from the main Voodoo, most of it applies here.
  3. Godsmack - Time Bomb (𝐇𝐞𝐫𝐦𝐚𝐧 𝐋𝐒𝐓) - https://www.youtube.com/watch?v=0nG3WPf5rAY
    Pent up rage and hatred exploding out. Thats a good summary. All of this exploding out in violence, against the undead. This is actually modified, by me no less! The original song had one lyric that contradicted Herman’s christianity (using GODSMACK songs for a christian character, shocker, i know), and I feel like I patched it up pretty decently. This video is the ONLY place you’ll find that specific version.
  4. Godsmack - Keep Away (𝐇𝐞𝐫𝐦𝐚𝐧 𝐋𝐒𝐓) - https://www.youtube.com/watch?v=dx2ic-bL188
    The first successor to Voodoo, and really great. This was the first song that set up Herman’s general… godsmack motif?? In any case, this symbolizes Herman’s disdain for those afflicted with the blight, and wants them to “keep away”, lest they be cut down. To no avail, however.
  5. Godsmack - Immune (𝐇𝐞𝐫𝐦𝐚𝐧 𝐋𝐒𝐓) - https://www.youtube.com/watch?v=eEGt_6jQUWQ
    Herman realizing how much of a chance he stands against the blight compares to other soldiers, and his natural resistance to the blight. Leads to more confidence than cockiness, mixed in with hatred for the blight within this. I feel like its kind of just… filler? I don’t know, maybe its different in your case. Still good.
  6. 10 - Godsmack - Going Down - https://www.youtube.com/watch?v=nme-hoWGPPE
    Almost a lamentation, but still a banger? In any case, this is about how the general state of the world is once the blight came in, and how everythings Going Down. Still personal to Herman though. I considered and possibly will use this as an intro theme for an animated series, if I ever get around to it.
  7. Godsmack - Sick Of Life - https://www.youtube.com/watch?v=74OXS_gamjs
    The lyrics say it themselves. Hes tired of everything. Sick of his life. This shows how Herman, deep down, longs for things to be the way they were, despite knowing thats impossible. And… “I want to be something I could never be”… Well, I’ll let you interpret that.
  8. Godsmack - Vampires - https://www.youtube.com/watch?v=EMwJObRIcoA
    This is similar to Going Down in the way that I considered it as a badass intro song, however this is even more heavy. It could also be used if he were to go up against vampires… or dracula?? Even then, still sounds so peak, interpret this how you will.
  9. Godsmack - Awake - https://www.youtube.com/watch?v=BZJOeIFCpY0
    Old Blood. Posterchild song for Old Blood, I used it at the very start of its concept. Hes alive, and hes awake, and at the most intensified, heightened state!
  10. Godsmack - Mistakes - https://www.youtube.com/watch?v=H5k6UHgapqo
    EVERY BREATH YOU BREATHE DEEP I FEEL YOU CIRCULATING THROUGH ME Oh also, recognizing lack of improvement in some areas, and hating human sin, and whatnot.
  11. Godsmack - Stress (𝐇𝐞𝐫𝐦𝐚𝐧 𝐋𝐒𝐓) - https://www.youtube.com/watch?v=60iACFymX0c
    He can’t wait to get away from all the cannibals, hoping that the Blight is crushed. Slight reminiscing on childhood memories, “Sometimes I feel like I need to get away. Just to be by myself all alone. I just lay down in the backyard and watch the leaves fall down on my face. It helps me become sane again.”
  12. Beethoven - Symphony No.7 in A major op.92 - II, Allegretto - https://www.youtube.com/watch?v=vCHREyE5GzQ
    This song. Is so powerful. I mean, of course, its Beethoven, but my GOD… Well… This is meant for a SPECIFIC scene, where Herman is digging up his grandfather’s blunderbuss. As of writing this, its not written yet, and is conceptual and being imagined. Contact me about this if you find it interesting, you’d probably like it.
  13. Godsmack - Re-Align - https://www.youtube.com/watch?v=VXLUJ8RqQmw
    Herman coming back to Birmingham, ready for the worst. The lyrics fit this well, “Where I once died”. “Demons Dreaming” is a reoccuring line in MULTIPLE songs… hm…
  14. Godsmack - I Stand Alone - https://www.youtube.com/watch?v=-XNBMHSwe0M
    Its good, but its my least favorite godsmack song. I feel like its overused, and its during that time where godsmack turned into rock more than anything, and yet its one of the best songs of that period. As for meaning, I think you can infer it well. I wish godsmack didnt go down this path, they should’ve stuck with the style they had after awake was made.
  15. Godsmack - I Am - https://www.youtube.com/watch?v=GUVxkH0XWqc
    Awake was Old Blood at face value. From some other perspective. I Am… Well, its how HERMAN sees Old Blood. This ties into how his scarred eye is (possibly) possessed. Just… consider it his friend.
  16. Godsmack - Faceless - https://www.youtube.com/watch?v=XHDGLYlrJ4M
    Double pronged meaning here, with a resolution that encompasses both. You may consider it upon first look, as it may be on traitors, however… If you read into it more, you may find the very cannibals Herman is slaughtering have lost their voice, and their face. They’re faceless, and in the end, he may create another day. Or maybe not at all.
  17. Godsmack - Shadow of a Soul - lyrics - https://www.youtube.com/watch?v=p7d33321sgY
  18. Godsmack - Speak (Lyrics) - https://www.youtube.com/watch?v=f5DwImKEr_I
  19. Godsmack The Enemy Lyrics - https://www.youtube.com/watch?v=Qj2v1vfp5v8
  20. Spiral by Godsmack w/ lyrics - https://www.youtube.com/watch?v=ezTrN8mpY0U
  21. Guts and Blackpowder - Facing the Inevitable - https://www.youtube.com/watch?v=z-UxItoA9mc
  22. Guts and Blackpowder - The Final Push - https://www.youtube.com/watch?v=paOmZF3o4pQ
  23. Guts and Blackpowder - 1812 Overture With ACCURATE Cannons and Bells - https://www.youtube.com/watch?v=uCrjbo7mzno
  24. Guts and Blackpowder - Chorus Of The Undead - https://www.youtube.com/watch?v=McX2BlouBfM
  25. G&B Soundtrack - Chorus of the Undead (slowed) - https://www.youtube.com/watch?v=f86xG_P3REs
  26. Guts and Blackpowder - Four Seasons (Summer) 1st & 3rd Movement - https://www.youtube.com/watch?v=rODGnCE65uY
  27. Guts and Blackpowder - Fraught Anxiety & Towards Finality - https://www.youtube.com/watch?v=_opIp8zC_bQ
  28. Guts and Blackpowder - Egmont Overture - https://www.youtube.com/watch?v=jlcoIyUzkmo
  29. Guts and Blackpowder (Scrapped) - Danse macabre, Op. 40 - https://www.youtube.com/watch?v=-yGyHoaEpiM
  30. Sergei Prokofiev - Battle On The Ice - https://www.youtube.com/watch?v=xyDKezDLGTM
  31. Guts and Blackpowder - The Horseman Rides Again (Updated) - https://www.youtube.com/watch?v=KNQMyKxbI34
  32. Roblox Guts & Blackpowder: Valletta Project (Samson and Delilah. Act 3) - https://www.youtube.com/watch?v=eny-BZdGK24
  33. For Whom The Bell Tolls - Headless Horseman Mix (G&B) - https://www.youtube.com/watch?v=2EZkPPSg4qc
  34. What If Master of Puppets was on Ride the Lightning? (Remastered) - https://www.youtube.com/watch?v=au4n_RJne2s
  35. Metallica - Creeping Death (HD) - https://www.youtube.com/watch?v=QaMySFc-Rec
  36. ✠ Marsch Herzog von Braunschweig ✠ Anthem of Brunswick - https://www.youtube.com/watch?v=6oXAxKKQj5Y
  37. The Brunswick Ducal Corps - Blood & Iron Soundtrack - https://www.youtube.com/watch?v=LK7xh3PMt6o
  38. Roblox Blood & Iron Brunswick Ducal Corps Victory Anthem - https://www.youtube.com/watch?v=H4OXQnLWgiI
  39. Godsmack-Asleep with lyrics - https://www.youtube.com/watch?v=gnWz8qorRm0
  40. Nirvana - Lounge Act (Alternative Mix) - https://www.youtube.com/watch?v=gr1ZGCx7qik
    This one could be ignored, or considered uncanon, as it is somewhat unimportant. This symbolizes a teenage Herman’s rejection of love, and romance, at a very young age. His reasoning for this, is that he believes love is a privilege, one that is earned in times of peace. Feel free to skip this, you’re not missing out on anything.
I’d like to thank Tristan Oof for making many of the G&B OST’s public and easy to access on youtube, Godsmack for being metal as fuck and awesome, various people uploading the music they love, and other people I’m probably forgetting. (i deeply hope none of this will get unlisted from youtube that would suck)

The History of Herman

Yes, I’ve had Herman as an OC for probably years. Hes gone through quite an evolution, originally being really cringe in my opinion. Birmingham has always been a concept, and I’ve had to work around it.

It all started when I first played G&B, I forget how many year(s) ago, and just made a cool looking character in the customizer, and picked the Brunswick Leib-Battalion as my favorite regiment. The idea for his musical… motif??-- being Godsmack came from when I was on the car ride home from some kind of state testing, and me and my dad were listening to cultured metal with his phone connected to the car via bluetooth. He introduced me to Godsmack then, and played Voodoo, which I mistook for Metallica at first listen. Mostly because of the lyrics. I was still fixated on G&B then, and as soon as I heard that song, it came to me. G&B’s beautiful animation, and Herman got me into animating with Moon Animator 2, and helped me brainstorm more of Herman. I would likely be a different person if I had never played G&B that day with a friend, and came up with the character, which is a little stupid and embarrassing to say.

From then on, I improved at animating and posing, and checked out more Godsmack, which in-turn inspired me more on Herman’s story. I improved the story, the animation rig appearance, and met more people who had G&B ocs. Although I hate alot of the old stuff I made of Herman, and his old lore, I can still appreciate it for what it is, and what it led to. That being said… I still feel ALOT of cringe when I see my old work.


HERMAN: PLAYABLE (G&B)

This is written as if Herman was going to be added to G&B as a playable character. (Hes not…)
Read the thoughts category after, its important.

Kit

Herman is an officer, and thus has the officer kit. He has a flintlock pistol and a sabre. This cannot be changed, however the utility can be changed. There is a rare chance for the utility to be replaced by his grandfather’s blunderbuss upon spawning as him.

Herman interacts with his weapons differently than normal soldiers. He reloads his flintlock pistol far faster than normal, taking 5.05 seconds rather than 6.65. When buffed with a fife, it takes only 4.04 seconds. The animations are also different, showing Herman reloading without looking. Its clear hes done this too many times.

He has slightly buffed sabre handling as well, doing 38.5 damage instead of 30. Here are the stats:
Side: 0.5s
Jab: 0.39s
Up: 0.55s
SideStartup: 0.32s
JabStartup: 0.19s
UpStartup: 0.36s
Damage: 38.5/hit
Penetration: 4
Headshot Multiplier: 2.4x

As for his special blunderbuss, it has the same stats as the Old Blunderbuss, just a different look. (9s reload time)

Stats

Herman possesses a small passive resistance to all types of damage from the infected EXCEPT for sappers and cuirassiers. This resistance also stops him from being inflicted with Clawed. However, he can still be afflicted with Rabid Clawed. It is called “Scarred Veteran”.

He has another passive, called "Reflex". He has a 1/3.65 chance of stunning a grab from either a shambler or a runner. If successful, it stuns the shambler back. However, if its a runner, the runner is curbstomped into the ground and killed on the spot.

Herman reacts differently to grabs. If its a shambler grab, he has the ability to break out with 4≥ shamblers on him. If Herman is tackled by a runner however, he will stun it off him in the time it takes for a normal soldier to die. If there are two, he will grip their necks and smash their heads into eachother to stun them.

This also applies to Cuirassier charges ^. If Herman is charged by a cuirassier successfully, instead of being impaled, Herman will stomp his boot on the heavy cavalry sabre being aimed at him, digging it into the ground. It rips up the earth as the cuirassier comes to a halt, and Herman shoves it back. This whole animation and process takes some time, and leaves him and the cuirassier quite vulnerable.

Herman has FAR more health than normal soldiers, possessing 325 health. Can depend, or be changed. He walks VERY slightly faster than other soldiers, having 16.75 walkspeed.

If Herman is afflicted with Burning (not Afterburn), and is not put out by teammates, he will rip the B.L.J canteen off his uniform and pour it out on himself, extinguishing himself enough to put the rest of the fire out himself. He must get to 7% hp for this to trigger. This cannot be used again. Instead of screaming in pain, Herman cries out “BLOODY HELL! PUT ME OUT! PUT ME OUT!” “PUT ME OUT!! FOR THE LOVE OF- PUT ME OUT!!!” “LADS?! LADS! WHERE ARE YOU?!” while burning instead of screaming incoherently. After putting himself out, he violently scolds his team for not helping him. (if theyre still alive)

If Herman’s infection reaches max, instead of succumbing, Herman will clutch his scarred eye, gritting his teeth. The eye glows, and the sound of something like fire being extinguished can be heard from the eye as his infection goes down to 0, draining a minor amount of health in the process. If Herman hits 0.001 health while it is draining, he will fall to the ground and die. He will not turn upon death.

Valor

Valor is a meter that replaces charge. While having the sabre equipped, using the reload key switches his focus to either Charge or Old Blood.

« Charge
Simply a buffed charge, and is the default option. Soldiers have vastly increased damage, swing speed, movement speed, and firearm equip speed. Bayonet, Lance, Heavy Sabre, and Spontoon all get Instakill damage while charging. Soldiers cannot be grabbed by shamblers nor runners while in this state. This requires the whole meter to be filled, and it uses all of it.

« Old Blood
Herman takes a second, and opens his scarred eye, granting him 25% more resistance (overwrites Scarred Veteran's resistance, however resists ALL incoming dmg), near instakill damage to all infected, moderately increased swing speed, VERY fast reload. He can be grabbed by shamblers, however he has a 100% chance to hit them back after some time, even with 4< on him. This lasts twice as long as a normal charge, and only affects him. Reflex chance is increased, but guaranteed for runners. If grabbed by a shambler, and dogpiled, Herman is capable of stunning the infected around him back while crying out in rage. After this ends, valor gain is locked for twice as long as charge locks charge gain.

ALL of Herman’s animations change in this state, and his scarred eye glows fiery red. You can hear faint voices coming from the eye. Barely noticeable, but easily noticed if used in a environment with music off, and no chaotic other sounds happening.

The animations show Herman’s body convulsing and shaking with rage. Visibly held back hatred from all of his dead friends.

« Resolve
Holding the charge key makes Herman thrust his sword upwards, almost in a victory pose, for some startup. After this is finished, he heals 25% of his health. If he is interrupted, he only heals 15% of his health. This uses a third of the meter, and only requires a third. Progressively takes more and more meter the more you rely on this, however the rampup does decay if you dont overrely on this.

Thoughts

Now you may be thinking; “Zodiac! This is overpowered as fuck!”, and to that, I would agree. However, this is meant for a map concept I had, possibly in Birmingham, possibly not. The map would have a random player chosen as Herman, and Herman would assist the survivors in escaping the map. The map would be incredibly difficult, impossible if Herman were not there, as the numbers of zombies and concentration of special infected would be FAR larger than normal objective maps. Herman would serve as effectively a raid boss, but on the survivor’s side, leading them through the map and to victory. If he dies, youre fucked, the finale would be impossible without him. Technically possible, but you would need to either have godlike teamplay (which if you did herman wouldnt die) or exploits (scripting OR vip server cmds) in order to win. Herman would NOT be playable outside of this map concept, except for VIP servers, where you’d be able to spawn yourself as him in ANY map with a command.

I feel like he’d be pretty fun to play, and you would probably feel like a fucking BEAST playing as him. But hey, thats just my opinion, I aint the boss here.

Extra

Herman has a special interaction with chaplains attempting to bless him.

BlessingAskCallout
“I… will try, God willing.”
“Come now… just… what are you?”
“I can hear them… I-I must perform a blessing.”
“Come now, I hear echoes. That is not normal.”
BlessingFail
“T-That scar is not empty…”
“Pray with me. Please.
“I will not condemn you…”
BlessingSuccess
“Its… quieted.”
“God hears you, even if I don’t.”
“I-It worked… somehow.”
BlessingRareSuccess
“They’re… T-They’re soldiers, fallen…”

This is because chaplains canonically hear the same voices Herman does, at least when looking at his scar. They would be uneasy and put-off near him.

He also has a special interaction with the Duke of Wellington, or Arthur Wellesley. This is only possible via VIP server commands, and spawning yourself as Herman. These voicelines will ONLY play if you are ALONE as Herman. If you have people helping you, the normal ones will play.

Wellesley is A, and Herman is H.

A: “S- Wait… You’re alone? You’re that specialist that was sent for Birmingham, aren’t you?”

H: “Aye, thats me. Sir… aren’t you Wellington?”

A: “Arthur Wellesley. I don’t suppose you are taking the nightwatch?”

H: “This area past the river of thames is doomed, I am heading for the Westminster bridge.”

A: “If you’re heading across the Thames, know they’ll blow the bridge at midnight.”

While he talks, he pulls out a pocketwatch. He almost puts it on the desk for Herman to take, but he sees Herman take out his own pocketwatch, this time being silver, with a bird engraving on the back.

A: “I see… Luckily for you, theres a few men of the Royal Waggon Train downstairs. With luck, you’ll make it.”

Wellington gets the King’s Colours.

A: “The King’s Colours. Save them, will you?”

Herman takes them.

H: “Aren’t you going as well?”

A: “…They couldn’t forgive me for Belgium. They won’t forgive me for London! Go on, save yourself.”

H: “My condolences…”

If you use the Canteen of Courage as Herman, a special animation will play, where Herman inspects it and says “Pff… Now what do I need THIS for?” before tossing it away. The buff is still given.